If a project to create a mobile app obviously always starts with an idea... After the idea, the wireframe, the mockup and the prototype are the web designers' tools to help you build your app.
Anne-Laure Compain
But why go through these steps? And what is the difference between a mockup, a wireframe and a prototype?
In this article, we will review these important concepts for designing mobile mockups. We will also give you some tips on how to do it.
To finally turn your idea into a mobile app that listens to its users!
To be very concise, we could tell you that the model allows you to shape an idea! And it is the case! Thanks to the mock-ups, the designer, in charge of conceiving them, makes his creativity speak... And at this stage, we are still far from being able to test the app on our own mobile!
In fact, with the mock-up, we start by putting ourselves in the shoes of the end user. We will think like the user to create an intuitive and easy to use app with an optimal user experience. With the help of a diagram that is not completely detailed (it's normal, it's a mockup!), we already notice a number of things!
Mockups also allow us to work on the user experience of the app and then make the UI, the pretty one!
Working on the ergonomics and user experience is essential to put the information forward. A redesign can correct the problems that bother the user.
Snoweb masters the needs of users to allow you to improve your sales.
The "wireframe" or functional model in French, is a draft. More precisely, it is a sketch that represents the structure of your app. At this stage, no color, no details. We simply put the elements :
And we indicate the connections between them.
With the model, the immersion is easier! Indeed, here we begin to enter more into the visual detail of the app. The model presents the structure, the content and the various functionalities present.
We then find all the views of the app. Default images are added and substitute text is added in order to visualize all the elements.
LOCATION & DESIGN
LOCATION & COLOR
LOCATION & HEIGHT
LOCATION & DESIGN
LOCATION & COLOR
STEPS & DESIGN
DESIGN
LOCATION & DESIGN
LOCATION & DESIGN
DESIGN
LOCATION & DESIGN
LOCATION & DESIGN
In order to have the most real rendering possible, the UX designer will work on a small screen format. If you're wondering why, it's to make sure that all the information is visible on the screen! Indeed, phone screens are getting bigger and bigger, but not all users have the latest phones, so we have to think about older models and/or with smaller screens.
For example, if on an iPhone 12 you can display 6 products on the screen, on an iPhone SE, you can only display 4, so you have to think about a scroll in the view.
Finally, the prototype of the app, also called interactive model, is the most accomplished version before moving on to development. This time, it moves! The prototype shows both the visual content and the interactions between the elements (buttons, pop-ups, menus...). It is in a way the first test of the app.
To be successful with your mobile mock-ups, it is best to follow a specific order:
There are many sites that list resources and inspiration for designing mobile app mockups. Here are our three favorite resource sites:
You know almost everything about mock-ups, wireframes and prototypes... Now it's time to roll up your sleeves and get to work with the best design software!
First, in the Adobe suite, which is very popular among designers, the Adobe XD software is the perfect tool to create your mockups! This is actually our favorite 💙 and our tool of choice!
Sketch is a vector graphics editor makes mockup work very fast. Once the tool is mastered, it's a guaranteed time saver! For example, once you have created the "connect" or "save" action button, it becomes a component that you can use over and over again.
To present your interactive models, Invision is a very practical platform.
Building a mobile application mockup is a tedious job that requires a lot of UX and UI knowledge. You need to know your users, their needs and their frustrations in order to create an application they will want to browse.
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Anne-Laure Compain
Anne-Laure Compain
Anne-Laure Compain
Anne-Laure Compain
Anne-Laure Compain
Anne-Laure Compain